The AMD Catalyst Control Center is a component in the AMD Catalyst software engine. ATI Catalyst Control Center, free download. ATI Catalyst Control Center 3.0: AMD’s award-winning ATI Catalyst graphics and HD video configuration software delivers.

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  • New Features Catalyst. The new Catalyst
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Tweak. Guides. com - ATI Catalyst Tweak Guide. ATI Catalyst Tweak Guide. Just click this option and in place of the Preview screen will appear all the setting sliders and tick boxes for you to adjust as discussed on the previous page. Importantly, there is a significant additional option under the All Settings section which is not available elsewhere in the Control Center: Wait for Vertical Refresh: This option controls Vertical Synchronization (VSync) in games.

Windows 7 Ati Catalyst Control Center

VSync is the synchronization of your graphics card and monitor's abilities to redraw the screen a number of times each second (measured in FPS or Hz), and is explained in greater detail on this page of the Gamer's Graphics & Display Settings Guide. There are four choices here: Always Off - Vertical Sync will always be set to Off, regardless of the setting in the game or 3. D application. This provides fastest performance but may result in image 'tearing' which can be annoying to some. Off, Unless Application Specifies - Vertical Sync will be off by default, however if you choose to enable it in a game or 3. D application, it will be enabled for that game/app.

This is the recommended mode. On, Unless Application Specifies - Same as above, except Vertical Sync will be on by default unless otherwise disabled in a particular game or 3.

D application. Always On - Vertical Sync will always remain on, regardless of the setting in the game or 3. D application. This is not recommended, as it may reduce performance however it guarantees that there will never be any screen .

Generally speaking, VSync should be disabled for the best performance. More Settings: Even though the Catalyst Control Center doesn't distinguish between Open. GL and Direct. 3D in the bulk of the 3.

D settings, there are still some settings which are unique to Open. GL and Direct. 3D respectively, and they are covered here: Direct. D Settings. Enable geometry instancing - Geometry instancing basically optimizes the rendering of objects which appear multiple times in a 3. D scene by uploading one instance of the object and then replicating that as many times as needed. For example, with geometry instancing enabled, outdoor scenes with 3. D objects like leaves, bushes and grass should be rendered faster, since the geometry for only one instance of a blade of grass is calculated and then reproduced over and over to create a field of grass.

You should enable this option to improve performance in such cases, and only disable it if you notice graphical anomalies with multiple objects of the same type. Support DXT texture formats - DXT is Direct.

X Texture Compression, which compresses textures into smaller sizes, making them easier to load into Video Memory and hence speeding up graphics performance with minimal loss in the quality of textures. It is strongly recommended that you make sure this option is enabled (ticked) to support DXT texture formats for maximum performance. Alternate Pixel Center - This setting changes where the center of each pixel originates, and that can resolve problems such as texture or text anomalies in games. You should leave this Disabled unless you experience precisely those sort of problems.

Open. GL Settings. Triple Buffering - This setting is described in more detail on this page of my Gamer's Graphics & Display Settings Guide. Set this option to Enabled to improve overall performance in Open. GL games if VSync is enabled.

However using Triple Buffering may cause problems for graphics cards with lower Video RAM, so disable this option if you. See the guide above as well as the Advanced Tweaking section for more details of how to enable Triple Buffering in Direct. D games. Force 2. Z- Buffer depth- The Z- Buffer controls the rendering of depth in 3. D games, such as which objects are hidden behind others when viewed at a distance.

Greater precision for the Z- Buffer means less chance of visual errors, which often appear in the form of objects showing through each other, or having missing or flashing bits. This option allows you to force 2. Z- Buffer precision, however I don't recommend ticking this option, as the Z- Buffer precision should normally be left to be determined by each game. If you do see a lot of errors and glitches in distant objects in games, you can try forcing a higher Z- Buffer depth, but this typically reduces performance. Color. If you believe you don't have appropriate color and brightness on your monitor when displaying the Windows desktop, or in particular games, you should firstly make sure you have the correct Color Profile for your monitor installed (See Color Management section). If this doesn't resolve the problem, you can manually change the color and brightness/contrast/gamma settings for your Desktop and/or 3. D games in this section.

The first choice you have to make is whether you want to adjust these settings for your Windows Desktop (Select the 'Desktop' option), or for 3. D Applications (Select the 'Full Screen 3. D' option). Next, you can select whether you want to change the Gamma, Brightness and Contrast properties of the Red, Green and Blue colors individually (Select the Red, Green, or Blue option) or for all of them at once (Select 'All Channels'). For each color, or for all colors, you can then move the Gamma, Brightness and Contrast sliders to the left or right to adjust the properties as appropriate. If you want to reset your choice for a particular slider, click the Reset button next to it.

If you want to reset all your changes back to the 'normal' values, click the Defaults button. For most people I recommend using the default values here and adjusting your monitor's controls to achieve optimal color and brightness/contrast.(Avivo) Video. This section allows you to change the display properties of any video media which you may play through your PC. There is a video preview of a waving ATI flag which allows you to see the effects of your settings. There are three sub- sections to the Video Settings section, and each is covered below: Video Basics: You can select a preset video playback configuration from here. The presets include Home, Office, and Theater.

If you're not happy with one of the presets, use the Custom preset and adjust the relevant settings below. Video Color: Basic: If you untick the 'Use application settings' box, the options in this section of the Control Center will determine the brightness, contrast, saturation, hue and gamma settings for any image which displays through a video overlay, such as DVD playback. Changing these sliders will adjust the properties of the image and you can immediately see the impact of these on the right side video preview. Set to suit your tastes, but if you don't like your changes, select the Discard button at the bottom and tick the 'Use application settings' box again to allow individual video playback applications use their own settings for video playback. Theater Mode: These settings work if you have an ATI graphics card which is capable of supporting a Primary and Secondary display, and the secondary display is connected.

You can see a preview of the impact of your choices on the Video Preview panel, so select a combination which suits your needs. If you select 'Theater Mode' from the list, you can select the aspect ratio of the video playback here. Aspect Ratio is the width of the image versus the height of the image. TV/monitor size, while 1. Widescreen TV format, such as that used in most DVD movies and HDTVs. If you select 'Match the source video', then if the source is 4: 3 aspect ratio, so too will the playback be in 4: 3.

Alternatively, if you want to change the video's aspect ratio to match to your display's aspect ratio, select the 'Scale to full screen' option, however note that this may cause skewing/distortion of the image. Video Quality: The Catalysts come with software Deinterlacing which can help improve the image quality of videos depending on the method you choose.